THE PARASITIC PLAYHOUSE
Merit Prize, The 47th Nisshin Kogyo
Architectural Design Competition
The Parasitic Playhouse challenges the dialectic between work and play. This concept breaks boundaries between chaos and order, formal and informal. Productivity has always been a fundamental factor for the standard office model. This project explores a new typology where the chaos and order can coexist. The parasite is used as metaphor to represent the common perception of fun. In a standard office, ‘fun’ is often the thief of productive time. Fun is preconceived as a disrupter of productivity. This project challenges the perception of fun and its effects in a workspace. This notion of fun is challenged by having parasitic structures embedded into an office building, like a living organism disrupting its function. The project explores injecting pockets of play into everyday life. The parasitic spaces will inject elements of wonder, imagination, play, and child-like memories into an ordinary space. It will be a vessel that celebrates wonder and joy in everyday life. This parasitic space is designed to inspire users to explore, innovate and behave in a way they would not normally behave in a controlled and rigid space. It explores how an unconventional working habit can contribute to the quality of life.